Fire Walker is a dark atmospheric puzzle project I worked on in 2021, made with Unity. The core mechanic is using light to explore, attract and avoid enemies, and solve hidden puzzles.
references
Little Nightmares (2017) Limbo (2010) Silent Hill (1999)
main features
Dark Atmosphere Exploration Puzzle solving
Design Intentions
Working on staging to create an immersive experience and guide the player's attention while maintaining pressure.
Calibrating the player's POV to ensure good readability and character control while directing the scene's focus as needed.